Industry uses of Smooth Skinning Decomposition with Rigid Bones (SSDR)
(my SIGGRAPH Asia 2012 paper)

[2021] SOuP plugin for Maya

[2021] HoloEdit by Arcturus Studios

[2020] vastSolver plugin for Maya by Alen Arslanagic

[2020] Naughty Dog's animation workflow talk in Autodesk's Vision Series 2020

[2017] Skinning Converter Game Tool in Houdini 16.5 by SideFX

[2015] Deformation Learning Solver by Webber Huang

[2015] Skinning Converter by Hans Godard from Naughty Dog (no more available)


Industry uses of Dem Bones
(my open-source library that implements SSDR)

[2021] NitroPLAToBones plugin for Cinema4D by nitro4d.com

[2021] Tutorial for Blender by Gamefromscratch

[2020] DemBones Skinningconverter in Houdini 18.0.499 by SideFX

Tutorial on using DemBones Skinningconverter by sidefxjp

[2020] Maya Automatic Creation of Helper Joints with Skinning Decomposition and RBF by Chad Vernon

Tutorial on building Dem Bones from the source code by Rigging Dojo